Dear Chris,

In trying to reduce some errors in the port, I started converting some of the 
code to the leaveActionState() and enterActionState().  In RosegardenGUIApp 
these are stubbed out.  This is also the case in EditViewBase.

Unfortunately, some time ago when the stubs to edit view base were committed, I 
 added a #include "gui/general/EditviewBase.h"  My thought was that we were 
accessing these functions through EditViewBase.  I now notice that the 
createGUI(), leaveActionState(), and enterActionState() were listed as 
protected.  So that explains why my includes didn't work.

These functions are stubbed out in RosegardenGUIApp as well, but as public. I'm 
a bit confused as to where these functions will actually go.

Could you shed a little insight as to how this is going to unfold?

I was imagining these being part of some code that is "#included" in other 
files.  Or is it more complicated than that?

Well, either way.  I have a couple other files that I can convert.  After I 
hear from you, I'd be happy to add stubs at the end like in the two mentioned 
files, or do something else, or nothing at all.

Also, in RosegardenGUIApp there are multiple calls to createGUI(???, 0).  My 
guess is the 0 can be dropped, but I left them alone for now.

Well, I hope I didn't muck things up too much.

Sincerely,
Julie S.



      

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