On 8 June 2016 at 17:13, Jim Lesurf <[email protected]> wrote:

> In article
> <caonwdogzymcli2fn2nfttp54ewne8h00v4hmwqekubmnzah...@mail.gmail.com>,
>    Reuben Thomas <[email protected]> wrote:
> > Using rpcemu 0.8.14, emulating an SA-RPC running RISC OS 3.71, I notice
> > that pulseaudio is running with a constant appreciable load (~20% of a
> > core on my machine), which stops when I quit rpcemu.
>
> > This would be less than ideal even if I had sound switched on, but it's
> > off!
>
> I can't advise on the reasons why the above occurs. TBH one of the first
> things I do with any new Linux install is to try and beat Pulseaudio to
> death with a big stick as I find it a real PITA! If I can't kill it, I do
> what I can to isolate and bypass it.
>

​I had trouble with Pulseaudio the first time I tried using it, but for
years now it has been stable and reliable out of the box, and provides
functionality (such as audio I/O sharing between apps and per-app volume
controls) unmatched by ALSA, along with non-mind-numbing configuration
(which I hardly ever have to use). I can't speak for those who are doing
live sound processing, where low-level considerations may apply.

I suspect the bug here is in some Allegro/Pulseaudio interaction, though
obviously it could still be in rpcemu. As it happens, sparing ⅛ of ¼ of my
cores while running rpcemu isn't a big deal, but if this isn't a known bug
I guess I should file one.

-- 
http://rrt.sc3d.org
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