Corey,

What part of the Story do you like that you want the designers to be
exposed to? A higher level API, the plain text part (separation from
implementation of the test), etc... ?

Zach

On Tue, Mar 11, 2008 at 8:39 AM, Zach Dennis <[EMAIL PROTECTED]> wrote:
> On Tue, Mar 11, 2008 at 8:03 AM, Corey Haines <[EMAIL PROTECTED]> wrote:
>  >
>  >
>  > On Tue, Mar 11, 2008 at 6:16 AM, David Chelimsky <[EMAIL PROTECTED]>
>  > wrote:
>  > >
>  > > > The reason that I want to do this is that I want to give our
>  > > > designer/business people a way to write stories to describe their user
>  > > > interface while they work on the prototype, then give us the stories to
>  > help
>  > > > us integrate their prototypes more safely.
>  > >
>  > > So you're hoping they'll use the stories and get them to pass against
>  > > the views as they evolve?
>  > >
>  > >
>  >
>  > Yeah. I'd like to have them use the stories against the mockups they build,
>  > then we move the stories to the live app as we integrate their changes.
>  > These are just some initial thoughts I've had, so I'm always open to
>  > alternate ideas.
>  >
>  > One option I thought about was to use pages that don't have any
>  > functionality behind them (other than perhaps some basic navigation), then
>  > they could design their mockups against these. As we integrate their 
> designs
>  > in, we can start adding functionality behind it. This seems more in line
>  > with (perhaps one of) the original ideas for stories.
>  >
>  > >
>  > >
>  > > > I realize that I could use examples for this, but I was hoping to use
>  > > > stories.
>  > >
>  > > There's really no support for this as it stands. Not sure if I'd want
>  > > that to change. Other opinions?
>  > >
>  >
>
>  This feels like a square peg in a round hole type of situation. It
>  doesn't seem like in practice this works very well:
>
>   Given a user <where?>
>   When they <do something>
>   Then they see <what?>
>
>  In isolation the Given/When/Then don't make as much sense because you
>  can't do anything, you don't go anywhere and the Given/When/Then make
>  less sense in the context of isolation. It also seems to muddy the
>  definition of a story. All in all it just feels kind of funny.
>
>  +1 for keeping view specs act as view specs and stories act as stories.
>
>
>  --
>  Zach Dennis
>  http://www.continuousthinking.com
>



-- 
Zach Dennis
http://www.continuousthinking.com
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