On Sat, Nov 2, 2013 at 12:04 PM, Rainer Gerhards
<[email protected]>wrote:

>
> On Sat, Nov 2, 2013 at 12:02 PM, Pavel Levshin <[email protected]>wrote:
>
>>
>> This is not true for current master. It is here, as I suspect:
>>
>
> ok, thx, will put it to the todo list. Note that I remember a fix for this
> problem just a couple of weeks ago.
>
> Reminder: right now, I use my free time for refactoring the engine, will
> not do anything else except real emergencies -- otherwise I won't get
> through with that work.
>

Let's ignore for a moment that I say it is a bug and take a bit broader
look at it: why do we actually need this capability? What are the use cases?

I am asking because, at least in new engine, this will have noticable
overhead. I also have seen some feature inside the engine that also looked
"cool", but after 6 years nobody seems to have used them. I'd like to avoid
introducing new such ones.

Feedback appreciated.

Rainer
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