On 16 September 2013 12:31, Sebastian Huber < sebastian.hu...@embedded-brains.de> wrote:
> Hello Marcin, > > > On 2013-09-15 22:34, Marcin Bujar wrote: > >> Hi again, >> >> I would just like to update everybody that the work on my SOCIS project on >> RTEMS testing framework is going well. This week I worked on adding new >> features to the Unity unit testing tool, primarily adding JSON output >> support >> as mentioned in my previous update, but also looking how to compile the >> program >> on 16bit architecture so that it is executable on such RTEMS supported >> platforms. >> > > it would be nice to know the work flow if I write tests for this new frame > work. Do I simply write C files according to the frame work requirements > and then run a script that generates the appropriate glue code? > > How are the RTEMS configurations provided for a particular test program? > > The plan is to have as much automation as possible, but we dont have all the details yet. There will most likely be pre-generated skeleton test files or templates to use to write new tests. This is the next step in my project. I will post more information about this to ask for feedback once I know more. > > >> Next week I will be fixing any remaining issues with the output and also >> implementing 16bit support for unity. Once complete this tool will >> hopefully be >> ready to use with RTEMS testing. >> > > Why does it matter for the test framework which word size an architecture > has? > As far as I know Unity does not fully support some test functions specific to 16bit, so my job is to make sure that it does. I will be investigating this and other compatibility issues this week. > > -- > Sebastian Huber, embedded brains GmbH > > Address : Dornierstr. 4, D-82178 Puchheim, Germany > Phone : +49 89 189 47 41-16 > Fax : +49 89 189 47 41-09 > E-Mail : > sebastian.huber@embedded-**brains.de<sebastian.hu...@embedded-brains.de> > PGP : Public key available on request. > > Diese Nachricht ist keine geschäftliche Mitteilung im Sinne des EHUG. > > ______________________________**_________________ > rtems-devel mailing list > rtems-devel@rtems.org > http://www.rtems.org/mailman/**listinfo/rtems-devel<http://www.rtems.org/mailman/listinfo/rtems-devel> > And to answer the previous questions, I have forked Unity on github so any features that I develop specifically for RTEMS can be pulled to the upstream repository once they are ready and if the maintainers find it useful. And finally I do not have a developer blog but I may actually create one in the future! Thanks for the questions! Marcin
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