Hi,
Perhaps, if you are under X, you should take a look at dga access to
Xframebuffer.
Don't forget to link statically your library with the module if you want
to use a game-programming library.
( RT layer module can't link shared libs ! )
Chris.
Sven Garbade wrote:
>
> We have to design a program which reads data in realtime mode from the
> paralleport and interprets these as graphic commands, e.g. draw some
> lines or move some bitmaps from point a to b in a given speed (in
> fullscreen mode). We want to use a game-programming library to display
> the graphics, because of the easy and very fast access (2 and 3D
> accelerated) to the graphic card. Itīs very important that the graphics
> are immediately printed to the monitor and the data is read permanetly
> from the paralleport and both tasks will not be disturbed by any other
> processes.
>
[...]
--
don't forget to remove NOSPAM_ for reply
Kumsta Christophe <[EMAIL PROTECTED]>
Real-Time image processing developper
RT-Linux/RTAI ( Use the Source Luck !)
-- [rtl] ---
To unsubscribe:
echo "unsubscribe rtl" | mail [EMAIL PROTECTED] OR
echo "unsubscribe rtl <Your_email>" | mail [EMAIL PROTECTED]
---
For more information on Real-Time Linux see:
http://www.rtlinux.org/rtlinux/