Hi!

During development of RTcfg layer on uP, a several questions have arisen 
because of lack of my understanding of the some RTcfg protocol parts. 

1. What exactly client should do with content of Active Station field in stage 
2 Initial frame? All the necessary information can be obtained through a 
announcement and a ready frames.

2. What should happen when a client detect a inconsistent state 2 data between 
ack? It should wait for a number of frames given by burst rate or do something 
else?  

3. What happen when the flag 0 (request available stage 2 configuration data 
from the server) in Flags field in New Announcement frame is not set and the 
server has stage 2 data for given client (set in server RTnet configuration 
file)

4. Why Physical Client Address field in Dead Station Frame is 32bytes long?

And other questions from standard PC implementation (Xenomai):

1. Where stage 2 data are stored on client side? How client can get to these 
data. 

2. If some station stop responding (stop sending a heartbeats), is there a way 
to inform a application that some station is down? Or that the station is up?

That's all what bothering me at the moment. 

Best regards,
Mariusz Janiak



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