Patrick Hurley wrote: > On 3/7/07, Daniel Berger <[EMAIL PROTECTED]> wrote: >> Patrick Hurley wrote: >>> Is there an easy (read automated) way to take an installed gem (that >>> required binary compilation) from a development/build machine and >>> create a binary gem to install on a different machine? >> Based on what I'm reading at http://docs.rubygems.org/read/chapter/6 >> (which is really chapter 8, but nevermind) you should be able to run >> gem_server on the dev machine, and then point your remote installs at >> that machine. > > For me that seems to serve the gems out of the gems cache directory, > which does not include any locally built binary bits.
Hm, I think you would have to modify the gemspec itself to include the binary files. It would be a pain to recreate the gems (and modify them in such a way that they don't try to build from source), but you would only have to do it once per gem, on the dev server. Otherwise, I think you're relegated to remote copying/ftp'ing/whatever via a separate script. I'm not sure how this could be built into rubygems itself, though. I mean, if the binaries aren't added to the list of files in the gemspec initially, how would a gem install know, via whatever command line option, that it's supposed to grab the binary? For some of the Win32Utils packages I have two separate gems, one that's prebuilt and includes the binaries, and one that requires that you build from source. If there's a better way I'm all ears. Regards, Dan _______________________________________________ Rubygems-developers mailing list [email protected] http://rubyforge.org/mailman/listinfo/rubygems-developers
