There's a #reject for cases like this:
this.removeItems = function(item) {
myArray = myArray.reject(function(_item, i) {
return _item.regItem == item;
})
}
- kangax
On Jun 23, 6:59 pm, mocambo <[EMAIL PROTECTED]> wrote:
> Sorry for confusion !
>
> My sample here was simplified. Actually I have much more logics inside
> this #each. I'm using #splice method inside some conditional matches.
>
> this.removeItems = function(item) {
>
> var _myArray = myArray.clone();
>
> _myArray.each( function(content, index) {
> ....
> if(content.regItem == item) { delete content;
> myArray.splice(index,1); }
> ....
> });
>
> }
>
> If all .regItem's equal to item's, only then myArray should be empty.
>
> On Jun 24, 12:21 am, "Frederick Polgardy" <[EMAIL PROTECTED]> wrote:
>
> > You could always do it recursively. ;-) If only JavaScript had tail
> > recursion!
>
> > function eraseArray(a) {
> > delete a[0];
> > if (a.length > 0)
> > eraseArray(a.slice(1));
>
> > }
>
> > -Fred
>
> > On Mon, Jun 23, 2008 at 4:02 PM, T.J. Crowder <[EMAIL PROTECTED]>
> > wrote:
>
> > > > I've solved this issue following:
>
> > > But....why?! Just set the length to zero. No need for all of the
> > > cloning and splicing!
>
> > --
> > Science answers questions; philosophy questions answers.
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