On 01 Oct 2009, at 19:00, WyattBiker wrote:

> Hi, I have a game that I need to make a small backend game management
> server so that gamers can play against each other.
>
> My game is turn based and very little data goes across only 2 players
> per game but many games can be going on at once. Kind of like chess
> rooms. As you can imagine, events are everything.
>
> I need something that is event driven, object oriented. When a request
> comes in then a delegate gets notified about it. I don't want to write
> polling to check when data arrives or blocking code.
>
> Before I plunge into learning the Ruby syntax, does Ruby have
> frameworks for event driven applications in general especially
> networked ones?

There are a few yes, but they even exist out of the scope of Ruby and  
Rails:

- Comet
- Juggernaut (http://juggernaut.rubyforge.org/)
- ActiveMessaging (http://code.google.com/p/activemessaging/)

etc.



Best regards

Peter De Berdt


--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups "Ruby 
on Rails: Talk" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/rubyonrails-talk?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to