On 01 Oct 2009, at 19:00, WyattBiker wrote: > Hi, I have a game that I need to make a small backend game management > server so that gamers can play against each other. > > My game is turn based and very little data goes across only 2 players > per game but many games can be going on at once. Kind of like chess > rooms. As you can imagine, events are everything. > > I need something that is event driven, object oriented. When a request > comes in then a delegate gets notified about it. I don't want to write > polling to check when data arrives or blocking code. > > Before I plunge into learning the Ruby syntax, does Ruby have > frameworks for event driven applications in general especially > networked ones?
There are a few yes, but they even exist out of the scope of Ruby and Rails: - Comet - Juggernaut (http://juggernaut.rubyforge.org/) - ActiveMessaging (http://code.google.com/p/activemessaging/) etc. Best regards Peter De Berdt --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Ruby on Rails: Talk" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/rubyonrails-talk?hl=en -~----------~----~----~----~------~----~------~--~---

