The buildings got a "lvl" the lvl is the same like their id in their table( a little useless maybe ^^'). So I want to write an upgrade action. This should be like this: On the Village show page, the buildings of the Village are listed. You can click on a link or button to "upgrade" one Building. The code checks if u have enough resources, if its not the "max - lvl" , the tests pass: Village.building_id should get + 1 . To get the building with the higher lvl. Village.save
I don't touch the building table, it's all in the village. For example The code does this: Village.pit_id = Village.pit_id + 1 ( <Pit id: 1, lvl: 1, points: 5, rate: 12, created_at: "2011-08-11 13:51:11", updated_at: "2011-08-11 13:51:11"> to <Pit id: 2, lvl: 2, points: 12, rate: 18, created_at: "2011-08-11 13:51:11", updated_at: "2011-08-11 13:51:11"> i hope you can figure out what i mean... On 12 Aug., 07:49, 7stud -- <[email protected]> wrote: > When do you want to update a Building? > > -- > Posted viahttp://www.ruby-forum.com/. -- You received this message because you are subscribed to the Google Groups "Ruby on Rails: Talk" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/rubyonrails-talk?hl=en.

