Great blog, cool paper. Thanks Mark! A
On Jan 10, 2011, at 5:11 PM, Mark Proctor wrote: > http://blog.athico.com/2011/01/mythic-game-project-addition-artificial.html > > "In this project, we describe the design decisions and principles behind > the arti cial intelligence (AI) for a multiplayer online role playing > game, and our use of an expert system to implement it. We explain how we > organize AI rules into les, how those rules are assembled from a > database, how AI is assigned to entities, the di erent types of AI, the > di erent phases of AI, and how we manage facts used by AI. We also > review some of the history behind the Mythic project, where it is > headed, what an expert system is and why we chose to use one for our > project. The result of our project is a design that allows us to have > diverse AI behavior and exibility to reuse code to create new behaviors, > but may prove to be ineffcient if implemented on systems with many > players or many instances of AI running." > > _______________________________________________ > rules-users mailing list > rules-us...@lists.jboss.org > https://lists.jboss.org/mailman/listinfo/rules-users _______________________________________________ rules-dev mailing list rules-dev@lists.jboss.org https://lists.jboss.org/mailman/listinfo/rules-dev