Hi again,
By removing all of the simple eval()s from my rules, I have cut
heap usage by at least an order of magnitude. However this still
isn't enough.
Since I am trying to reduce the cross-product size (as in SQL), I
recall that most SQL implementations have a "DESCRIBE SELECT"
query which provides real-time information about the complexity
of a given SQL query - i.e. the size of the tables, indexes used,
and so on. Is there any such tool available for Drools? Are there
any tools which can provide clues as to which rules are using the
most memory?
Alternatively, I am wondering what kind of benefit I could expect
from using materialized views to create summary tables; that is,
deriving and inserting additional facts. This would allow Drools
to rewrite queries that currently use eval(), but would increase
the size of working memory, so would this actually save heap size?
To what extent does Drools rewrite queries? Is there any
documentation describing the approaches used?
Any other ideas on how to reduce heap memory usage? I'd
appreciate any ideas :)
Thanks
Jevon
On Mon, Jul 12, 2010 at 5:56 PM, Jevon Wright <je...@jevon.org
<mailto:je...@jevon.org>> wrote:
Hi Wolfgang and Mark,
Thank you for your replies! You were correct: my eval() functions
could generally be rewritten into Drools directly.
I had one function "connectsDetail" that was constraining
unidirectional edges, and could be rewritten from:
detail : DetailWire ( )
eval ( functions.connectsDetail(detail, source, target) )
to:
detail : DetailWire ( from == source, to == target )
Another function, "connects", was constraining bidirectional
edges,
and could be rewritten from:
sync : SyncWire( )
eval ( functions.connects(sync, source, target) )
to:
sync : SyncWire( (from == source && to == target) || (from
== target
&& to == source) )
Finally, the "veto" function could be rewritten from:
detail : DetailWire ( )
eval ( handler.veto(detail) )
to:
detail : DetailWire ( overridden == false )
I took each of these three changes, and evaluated them
separately [1].
I found that:
1. Inlining 'connectsDetail' made a huge difference - 10-30%
faster
execution and 50-60% less allocated heap.
2. Inlining 'connects' made very little difference - 10-30%
faster
execution, but 0-20% more allocated heap.
3. Inlining 'veto' made no difference - no significant change in
execution speed or allocated heap.
I think I understand why inlining 'connects' would improve
heap usage
- because the rules essentially have more conditionals?
I also understand why 'veto' made no difference - for most of
my test
models, "overridden" was never true, so adding this
conditional was
not making the cross product set any smaller.
Finally, I also tested simply joining all of the rules
together into
one file. This happily made no difference at all (although
made it
more difficult to edit).
So I think I can safely conclude that eval() should be used
as little
as possible - however, this means that the final rules are
made more
complicated and less human-readable, so a DSL may be best for my
common rule patterns in the future.
Thanks again!
Jevon
[1]:
http://www.jevon.org/wiki/Improving_Drools_Memory_Performance
On Sat, Jul 10, 2010 at 12:28 AM, Wolfgang Laun
<wolfgang.l...@gmail.com <mailto:wolfgang.l...@gmail.com>> wrote:
> On 9 July 2010 14:14, Mark Proctor <mproc...@codehaus.org
<mailto:mproc...@codehaus.org>> wrote:
>> You have many objects there that are not constrained;
>
> I have an inkling that the functions.*() are hiding just
these contraints,
> It's certainly the wrong way, starting with oodles of node
pairs, just to
> pick out connected ones by fishing for the connecting edge.
And this
> is worsened by trying to find two such pairs which meet at some
> DomainSource
>
> Guesswork, hopefully educated ;-)
>
> -W
>
>
>> if there are
>> multiple versions of those objects you are going to get
massive amounts
>> of cross products. Think in terms of SQL, each pattern you
add is like
>> an SQL join.
>>
>> Mark
>> On 09/07/2010 09:20, Jevon Wright wrote:
>>> Hi everyone,
>>>
>>> I am working on what appears to be a fairly complex rule
base based on
>>> EMF. The rules aren't operating over a huge number of
facts (less than
>>> 10,000 EObjects) and there aren't too many rules (less
than 300), but
>>> I am having a problem with running out of Java heap space
(set at ~400
>>> MB).
>>>
>>> Through investigation, I came to the conclusion that this
is due to
>>> the design of the rules, rather than the number of facts.
The engine
>>> uses less memory inserting many facts that use simple
rules, compared
>>> with inserting few facts that use many rules.
>>>
>>> Can anybody suggest some tips for reducing heap memory
usage in
>>> Drools? I don't have a time constraint, only a
heap/memory constraint.
>>> A sample rule in my project looks like this:
>>>
>>> rule "Create QueryParameter for target container of
DetailWire"
>>> when
>>> container : Frame( )
>>> schema : DomainSchema ( )
>>> domainSource : DomainSource ( )
>>> instance : DomainIterator( )
>>> selectEdge : SelectEdge ( eval (
>>> functions.connectsSelect(selectEdge, instance,
domainSource )) )
>>> schemaEdge : SchemaEdge ( eval (
>>> functions.connectsSchema(schemaEdge, domainSource, schema
)) )
>>> source : VisibleThing ( eContainer == container )
>>> target : Frame ( )
>>> instanceSet : SetWire (
eval(functions.connectsSet(instanceSet,
>>> instance, source )) )
>>> detail : DetailWire ( )
>>> eval ( functions.connectsDetail(detail, source,
target ))
>>> pk : DomainAttribute ( eContainer == schema,
primaryKey == true )
>>> not ( queryPk : QueryParameter ( eContainer ==
target, name == pk.name <http://pk.name> ) )
>>> eval ( handler.veto( detail ))
>>>
>>> then
>>> QueryParameter qp =
handler.generatedQueryParameter(detail, target);
>>> handler.setName(qp, pk.getName());
>>> queue.add(qp, drools); // wraps insert(...)
>>>
>>> end
>>>
>>> I try to order the select statements in an order that
will reduce the
>>> size of the cross-product (in theory), but I also try and
keep the
>>> rules fairly human readable. I try to avoid comparison
operators like
>>> < and>. Analysing a heap dump shows that most of the
memory is being
>>> used in StatefulSession.nodeMemories> PrimitiveLongMap.
>>>
>>> I am using a StatefulSession; if I understand correctly,
I can't use a
>>> StatelessSession with sequential mode since I am
inserting facts as
>>> part of the rules. If I also understand correctly, I'd
like the Rete
>>> graph to be tall, rather than wide.
>>>
>>> Some ideas I have thought of include the following:
>>> 1. Creating a separate intermediary meta-model to split
up the sizes
>>> of the rules. e.g. instead of (if A and B and C then
insert D), using
>>> (if A and B then insert E; if E and C then insert D).
>>> 2. Moving eval() statements directly into the Type(...)
selectors.
>>> 3. Removing eval() statements. Would this allow for
better indexing by
>>> the Rete algorithm?
>>> 4. Reducing the height, or the width, of the class
hierarchy of the
>>> facts. e.g. Removing interfaces or abstract classes to
reduce the
>>> possible matches. Would this make a difference?
>>> 5. Conversely, increasing the height, or the width, of
the class
>>> hierarchy. e.g. Adding interfaces or abstract classes to
reduce field
>>> accessors.
>>> 6. Instead of using EObject.eContainer, creating an explicit
>>> containment property in all of my EObjects.
>>> 7. Creating a DSL that is human-readable, but allows for the
>>> automation of some of these approaches.
>>> 8. Moving all rules into one rule file, or splitting up
rules into
>>> smaller files.
>>>
>>> Is there kind of profiler for Drools that will let me see
the size (or
>>> the memory usage) of particular rules, or of the memory
used after
>>> inference? Ideally I'd use this to profile any changes.
>>>
>>> Thanks for any thoughts or tips! :-)
>>>
>>> Jevon
>>> _______________________________________________
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<mailto:rules-users@lists.jboss.org>
>>> https://lists.jboss.org/mailman/listinfo/rules-users
>>>
>>>
>>
>>
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