On 05/04/2013, mauro <[email protected]> wrote:
>
> One thing I couldn't figure out is how to trigger events (fusion) based on
> facts contained on different servers. Since servers won't contain the same
> facts, how to listen to N servers? To clarify, an example:
>
> Suppose there's a rule which triggers an event at the time a sum == 3 and
> there're 2 servers (N1 and N2) running.
> If N1 sum == 2 and N2 sum == 1, nothing will happen individually, but if I
> combine N1 and N2, the total value will be 3, therefore the rule has been
> satisfied and an event needs to occur.
>
> How would you guys solve that?

One Working Memory represents what is known about the world. Not
having full knowledge will not produce correct results unless the
world and related facts and events can be divided "vertically".

-W
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