On 03/12/14 20:07, Andy Ray wrote:
> I am at the buildme.sh stage and it is failing due to not finding the
> c++ cross compiler for libunwind. Is that far enough along?
Ah, I addressed that in a separate repo, so forgot about it.
In buildrump.sh, I did:
diff --git a/subr.sh b/subr.sh
index c935ac2..58011d0 100644
--- a/subr.sh
+++ b/subr.sh
@@ -33,7 +33,7 @@ makeuserlib ()
( cd ${lib}
${rumpmake} obj
${rumpmake} MKMAN=no MKLINT=no MKPROFILE=no MKYP=no \
- NOGCCERROR=1 ${STDJ} dependall
+ NOGCCERROR=1 HAVE_LIBGCC_EH=yes ${STDJ} dependall
${rumpmake} MKMAN=no MKLINT=no MKPROFILE=no MKYP=no install
)
}
No idea what the full implications are, but seems to avoid building
libunwind. My guess is that it doesn't matter unless you're compiling
c++ code.
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