On Mar 14, 2011, at 5:21 AM, Marijn Haverbeke wrote:

> That being said, I have no intention of dragging functors, monoids, or
> other category-theory mumbo-jumbo into Rust. When possible, I agree we
> should stick to widely-known terminology. 'Interfaces' would have been
> just as good a word as 'typeclasses'. But they have been invented and
> popularized as 'typeclasses', so that's probably the best word to use
> for them now.

C+0x tried "concepts", ended up deferring them.

Seemed like typeclasses in all but name -- anyone know more?

/be

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