On 08/21/2012 05:40 AM, David Rajchenbach-Teller wrote:
        Dear Rusties,

  As mentioned a few months ago, I would like to suggest some
Rust-related project topics to a few Master-level students. I have no
clear idea of their actual level of motivation and skill (this is the
first year we work with this department), but it would be great if we
could have a few non-critical projects to offer them.

So, any libraries that need some loving? Any refactorings required to
the code?


Here are some ideas. Servo is probably a fertile area for contributing to Rust since there are seemingly so many things that will eventually be needed, but so far we've not been successful at enumerating them.

Core Rust stuff:

* Move bindgen into the rust repo and implement a bindgen pass
  (automatically generate C bindings). Involves some unsavory hacking
  on the build system.
* Extract the metadata module from rustc and use it to implement type
  safe dynamic library loading.
* Convert shape code (logging, cycle collection) to visitor code.
  Probably not fun.
* Get rustc working with the LLVM MC-JIT, with the intent of
  implementing a REPL. Several people have poked at this without making
  much progress
* Improve the performance of #fmt. Could involve creating a string
  builder.

Servo-related things:

* PNG, JPG decoders - servo is using native code currently.
* Add an LRU-SP cache - https://github.com/mozilla/servo/issues/51
* HTTP client - Servo has very basic HTTP handling. Needs to be improved
  with correct handling of various responses, etc. Basically, implement
  the spec. https://github.com/brson/rust-http-client


Libraries (not all are appropriate for std):

* A general SQL interface with bindings for a few popular DBs.
* An ORM framework - these are popular and useful
* An actor library that encapsulates the actor pattern into something
  principles. Take inspiration from Scala actors.
* XML

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