On Wed, Dec 19, 2012 at 9:01 PM, Brian Anderson <[email protected]> wrote: > On 12/19/2012 05:40 PM, Ralph Giles wrote: >> >> On 12-12-19 3:00 PM, Graydon Hoare wrote: >> >>> We've posted a prerelease of 0.5 to: >>> >>> http://static.rust-lang.org/dist/rust-0.5.tar.gz >> >> Doesn't build on MacOS 10.5: > > > Thanks! I've long wondered whether Rust actually works on 10.5, which is the > oldest OS X I think we could reasonably support (older versions are missing > rpath). Now we know.
According to my notes from back then, I apparently did get Rust to build on my 10.5 Mac once, back in March 2011 (the pre-0.1 days). But all my notes say is that I had to use gcc 4.2 rather than 4.0.1 (Xcode should come with both, although 4.0.1 is the default) to get it to work. Unfortunately, I didn't go into any more detail than that, and now I wonder if I was hallucinating. In the time since then, I've tried several times to build it, but something has always gone wrong while building rt -- a missing header file, I think. I've never seen the error that Ralph had, though. Trying it again just now, I got this: /Users/lkuper/rust/src/rt/rust_sched_driver.cpp: In member function 'void rust_sched_driver::start_main_loop()': /Users/lkuper/rust/src/rt/rust_sched_driver.cpp:33: error: 'pthread_setname_np' was not declared in this scope I don't think it should be impossible to make work, but I never had the energy to dig in, and I never supposed that anyone else cared about 10.5 -- apparently, I was wrong about that! :) Lindsey _______________________________________________ Rust-dev mailing list [email protected] https://mail.mozilla.org/listinfo/rust-dev
