I've opened a pull request for basic runtimeless support on libstd: https://github.com/mozilla/rust/pull/8454
I think it needs a wider discussion. I think it's very desirable to have a libstd that can be used without a runtime, especially once we have static linking and link-time DCE. As it stands, this patch is more of a hack. It removes swaths of libstd that currently can't work without a "runtime", but adds some simple stub implementations of the free/malloc lang items that call into the libc, so really it requires a C runtime. What I think we should end up with is various "levels" of runtime. Some environments can provide unwinding, while others can't, for example. You can mix-and-match various cfgs for specific pieces of the runtime to get a libstd that can run on your platform. Other things require explicit language items (think zero.rs). Thankfully the compiler now errors when you use something that requires a language item you don't implement, so it's easy to see what you need and where. I envision a sort of "platform file" that implements language items for a specific platform, and you'd include this in the libstd build for the platform. But libstd, as it stands, is insanely dependant on a full, robust runtime, especially task failure and TLS. A runtimeless libstd can't depend on either of those. You can see the hack in str.rs to not use conditions when no_rt is given. While I don't think my PR should be merged as-is, I think the discussion for the best way to achieve what it accomplishes correctly is important. _______________________________________________ Rust-dev mailing list Rust-dev@mozilla.org https://mail.mozilla.org/listinfo/rust-dev