Emit an error and fail, I'd say, unless you can tell it which ABI it's
targetting so it knows how to handle it.

On Sun, Sep 8, 2013 at 8:20 PM, Martin DeMello <[email protected]> wrote:
> On Sun, Sep 8, 2013 at 5:14 PM, Corey Richardson <[email protected]> wrote:
>> On Sun, Sep 8, 2013 at 7:20 PM, Martin DeMello <[email protected]> 
>> wrote:
>>> So am I right that bitfield widths would first need to be added to the
>>> rust struct definition and code generator before they can be added to
>>> bindgen? I poked around the AST and middle code a bit but couldn't
>>> find it if it was there.
>>>
>>
>> Rust doesn't have bitfields and neither does LLVM, nor do I think we should:
>>
>> 1. bitfield members aren't addressable.
>> 2. It would be near impossible to replicate the exact behavior of
>> every C compiler for every platform and ABI it supports.
>> 3. They add significant additional complexity.
>
> Which returns me to the higher-level question, then - what is the
> correct thing for bindgen to do if handed a C struct with them?
>
> martin
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