The snapshots themselves are all "static binaries" in the sense that
they have no dynamic rust dependencies and only the "necessary" system
dependencies. Rustc does not generate 0-dependency static binaries
right now that depend on libstd (as that would involve rewriting libc
and writing a syscall interface for all platforms).

When porting to a new architecture, the general idea is to add support
in the compiler and standard libraries, then use cross compilation
from a supported platform to generate a snapshot for the target
platform, then take the snapshot and bootstrap on the target platform.

A new platform hasn't shown up in awhile, but this sounds pretty cool!

On Tue, Jan 7, 2014 at 7:37 AM, Michael Neumann <[email protected]> wrote:
> Hi there,
>
> At the moment rust "only" supports Linux/FreeBSD/Windows/MacOSX. I'd like to
> be
> able to compile it on DragonFlyBSD [1].
>
> I am trying to get the FreeBSD stage0/bin/rustc to run on DragonFly, yet
> with no success.
> Is it possible to generate a static rustc binary somehow? Or what in general
> is the procedure
> to "port" rustc to a different platform?
>
> Regards,
>
>     Michael
>
> [1]: http://www.dragonflybsd.org/
> _______________________________________________
> Rust-dev mailing list
> [email protected]
> https://mail.mozilla.org/listinfo/rust-dev
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