On Wed, Jun 18, 2014 at 10:08 AM, Gábor Lehel <glaebho...@gmail.com> wrote:
> core facts: wrapping is bad, but checking is slow. The current consensus

On this point, has anyone tried changing the emitted code for all i32
operations to add trivial checks, hopefully in a way that llvm can
optimize out when value analysis proves them redundant, which do
something trivial update a per task counter when hit and benchmarked
servo / language benchmark game programs to try to get a sane bound on
how bad the hit is even when the programmers aren't making any effort
to avoid the overhead?
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