Bernhard Walle wrote: > * [EMAIL PROTECTED] <[EMAIL PROTECTED]> [2007-10-27 23:05]: >> The changes in this release are as follows: >> The transparency code has been overhauled and further improved, adding >> XRender transparency and other goodies to the already extensive set of >> options. > > Transparency is completely broken here. > > URxvt.transparent: True > URxvt.tintColor: black > URxvt.shading: -15 > URxvt.fading: 0 > > looks like shading == 0.
Ok, the docs are wrong - shading should be in range of 0 to 200, with values between 0..100 - darkening image and 100...200 - brightening image. Also I'm not sure what you have attempted to accomplish with tintColor: black ? Pure black and pure white can never be used as tint colors and basically are ignored. Probably another addition to the docs is needed. Sasha Vasko _______________________________________________ rxvt-unicode mailing list [email protected] http://lists.schmorp.de/cgi-bin/mailman/listinfo/rxvt-unicode
