On Sat, Aug 02, 2008 at 01:38:53AM -0700, GT6 <[EMAIL PROTECTED]> wrote:
> I went through the sources, but I can't really figure out which bit  
> makes urxvt support real transparency. I found a lot of "fake  
> transparency" stuff, involing the X root window and so on, but where and  
> how is "real" transparency implemented in rxvt-unicode?

It's implemented in your x-server, and hopefully your hardware, which is
what makes it "real".

-- 
                The choice of a       Deliantra, the free code+content MORPG
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      ---==---(_)__  __ ____  __      Marc Lehmann
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