Hi folks,
I try to use gstreamer to play a 24bit 192K audio file through a LAN.
Machine A(frontend where the audio file is located)Machine B(a PC backend using 
Rygel)Machine C(a embeded backend using Rygel, slower cpu/less total memory 
than Machine B)
When i play the audio file from Machine A and using Machine B as the 
render,everything goes well.
But when i play the audio file from Machine A and using Machine C as the 
render,the sound is not smoothly.
Andbody knows what the root cause?These machines are in the same network.And 
using Playbin2 with  default buffer-size(-1) and default buffer-duration(-1).
Thanks,
-Bob

                                          
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