I am running an experiment where I push multiple rules in a row, separated by 
barrier messages in Ryu. I have noticed that when I use multiple barrier 
messages requested over a small amount of time, OVS gets disconnected from the 
controller. I can see that because the datapath array (keeps track of the 
switches connected) gets zero length. 

On the other hand, if I push the same rules and  barrier messages, and pause 
for a few secs (e.g. 5 secs) after each barrier, everything works fine. 
Any ideas what might be going the wrong?
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