Bill,

 

This is just my opinion, but I think if you did all the design work yourself
then a 3D printed part should count as scratchbuilt unless you also sell the
part, which then makes it a commercial part. The same if you were using a
CNC machine.  If you did all the programming for the CNC machined part
yourself, then it should count as scratchbuilt.  Again if you sell the part
then it would be a commercial part.

 

The NMRA contest rules are online, but I didn't see any clarification on
this issue although they do mention commercial parts.  The above is just my
opinion, which isn't worth much.

 

I really doesn't seem to matter if you draw plans in a CAD program or using
a T-square, etc.  The only difference, is if you don't know how to use the
CAD program you can probably draw the plan by hand faster.  CAD programs are
very good when you need to keep duplicating an item, including mistakes!  (I
used to work in an engineering department and started with CAD programs 30
years ago.)

 

Dave Heine

Easton, PA

 

 

From: [email protected] [mailto:[email protected]] On Behalf Of
Bill Lane
Sent: Sunday, August 18, 2013 3:57 PM
To: [email protected]
Subject: {S-Scale List} Solidworks & Pickle barrel [1 Attachment]

 

I have wondered about and somewhat expected at some point something like
Bill's recent comments about 3D created parts possibly that could be cause
for a model contest judges dilemma. Did I really MAKE the items, as compared
to what I used to do to make master patterns by machining brass parts and
soldering them together? 

 

What do you think? Is it cheating - not like the old school masters like
Frank cobbling out needed parts etc? Has the NMRA made new contest rules or
contest categories dealing with the 3D processes? 

 

In terms of difficulty they both have their challenges. The physical
machining takes some practice. But the learning curve for Solidworks is
**massive** even to my "medium beginner" level. So, at least for me I
thought Solidworks was initially more difficult than machining but mostly
easier now that I know it. I absolutely can design things more accurately
(to within thousandths of an inch) than I could before. Doing machining is
pretty straightforward. You just have to learn control of the machine and
not remove more material than you want!

 

In terms of making things, comparing machining and 3D printing are truly
exact opposites of each other. Machining is removing everything from the
base raw material that you don't want. 3D printing is ADDING just what you
WANT without waste.

 

In reference to changing the names on the pickle cars I have (1 Frank built
& 1 was not) perhaps the fix is to just make new cars! Attached is a photo
of a test pickle barrel I just did. There is not much I can do in Solidworks
to reasonable satisfaction in under 5 minutes but that is about right here.
I don't there is anyone here that can grab some styrene sheets and come up
with this barrel in 5 minutes. Conversely it won't cost you big time to get
it printed!

 

 

 

Thank You,
Bill Lane




 

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