On Tue, May 5, 2009 at 9:03 AM, Jason Grout <jason-s...@creativetrax.com> wrote: > > Rob Beezer wrote: >> Well, I'll see your minus 10 and raise you 5. >> A massive +15 to "drag-and-trash". >> >> What if there was an Undo facility available? >> > > Why not make it Apple-style? Drag the vertex off the canvas, and the > cursor turns to a poof cursor. If you drag it back on, before letting > go of the mouse, the vertex stays. If you let go of the mouse while the > vertex is off the canvas, the vertex is deleted.
Now *that* is a good idea. I would really like the suggestion Jason makes above. Very nice. > > That, in connection with the undo facility, should make it easier. > > Personally, I used the drag-off-canvas more than double-click because I > had problems with the double-click (I think it got confused between > single clicks and double clicks and double-clicks when another vertex > was selected, etc.) > > Jason > > > > > > -- William Stein Associate Professor of Mathematics University of Washington http://wstein.org --~--~---------~--~----~------------~-------~--~----~ To post to this group, send email to sage-devel@googlegroups.com To unsubscribe from this group, send email to sage-devel-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/sage-devel URLs: http://www.sagemath.org -~----------~----~----~----~------~----~------~--~---