On Tue, May 5, 2009 at 9:03 AM, Jason Grout <jason-s...@creativetrax.com> wrote:
>
> Rob Beezer wrote:
>> Well, I'll see your minus 10 and raise you 5.
>> A massive +15 to "drag-and-trash".
>>
>> What if there was an Undo facility available?
>>
>
> Why not make it Apple-style?  Drag the vertex off the canvas, and the
> cursor turns to a poof cursor.  If you drag it back on, before letting
> go of the mouse, the vertex stays.  If you let go of the mouse while the
> vertex is off the canvas, the vertex is deleted.

Now *that* is a good idea.  I would really like the suggestion Jason
makes above. Very nice.

>
> That, in connection with the undo facility, should make it easier.
>
> Personally, I used the drag-off-canvas more than double-click because I
> had problems with the double-click (I think it got confused between
> single clicks and double clicks and double-clicks when another vertex
> was selected, etc.)
>
> Jason
>
>
>
> >
>



-- 
William Stein
Associate Professor of Mathematics
University of Washington
http://wstein.org

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