Tom,

Thanks.  I just bought Hibbeler's "Engineering Mechanics: Statics" and
"Engineering Mechanics: Dynamics" on Amazon.  I saved 99% (and spent
$1.57 + 2 * 3.99) because I bought old editions.

Kevin Stueve

On Sep 22, 2:25 pm, Tom Boothby <tomas.boot...@gmail.com> wrote:
> I spent a while thinking that I was going to be a mechanical engineer,
> and took a few of the ME intro courses.  Engineering statics and
> dynamics can be phrased entirely in terms of linear algebra, though
> the courses I took didn't present them as such.  Materials analysis is
> highly computational in nature and could be interesting.  When I took
> these courses, I'd spend about 1-2 hours a week programming my TI
> calculator to do my homework, and about 5 minutes actually doing my
> homework (for the record, my professors were aware of, and pleased as
> punch with this approach).
>
> When I took the physics prerequisites for these courses, the problems
> we had to do were 1-2 variable toys.  The engineering homework
> frequently had a number of rigid bodies in motion relative to one
> another -- and involved solving systems of linear equations in 6-10
> variables.  If I were you, I'd look through Hibbeler's texts for
> "typical" problems that it should be easy to input and solve.  In
> fact, you can borrow my copy some time, if you like.
>
>
>
> On Tue, Sep 22, 2009 at 11:14 AM, kstueve <kevin.stu...@gmail.com> wrote:
>
> > As my work on prime_pi and nth_prime is drawing to a close, William
> > Stein and I have discussed the possibility of me making a graphical
> > physics program to be included in Sage, the free open source math
> > program.
>
> > An example of the desired functionality is to either with a few lines
> > of code from within a Sage worksheet, or by clicking buttons in a
> > graphical user interface (GUI) create a physics problem with
> > components such as ramps, blocks, balls, pulleys, and springs, and
> > processes such as motion (translational or rotational), collisions
> > (elastic, inelastic, completely inelastic), and forces (friction,
> > gravity, normal forces, driving forces, etc).
>
> > I am expecting the VIGRE grant from the National Science Foundation
> > (NSF) to support my work, so I will be able to devote a lot of time to
> > this project.
>
> > I would like to obtain any and all suggestions for what features,
> > functionality etc. could be included in this program.  Please don't be
> > afraid to contribute an idea.  No suggestion is too large or too
> > small.
>
> > A few of the possible ideas that I have come up with so far:
>
> > Allowing time to be solved for-e.g. exactly how long does it take for
> > an event to occur, such as for velocity to reach 0.
>
> > Using multi-precision arithmetic and error analysis to solve a problem
> > to a specified accuracy-e.g. what is the velocity of an object at a
> > certain time to the 100th decimal (for problems that don't include too
> > much chaos).
>
> > Creating a human readable physics problem specification language that
> > allows the locations and properties of each component to be specified
> > (perhaps similar to standard circuit specification languages).
>
> > Allow matrices, systems of DEs, tables of values, etc that describe
> > the physics problem to be accessed with Sage commands.
>
> > Symbolic solving for problems that lend themselves to symbolic
> > solving.
>
> > Plotting variables such as velocity, kinetic energy etc. with respect
> > to time.
>
> > Plotting more complicated functions such as the amount of time a block
> > takes to slide to the bottom of a ramp with respect to the ramp's
> > angle.
>
> > Make architecture easily extensible so new components can be made by
> > the user
>
> > Three dimensional graphics and problems (after 2D is finished)
>
> > Kevin Stueve
> > kstu...@uw.edu
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