#12827: Expand Animation class to accept more graphics types
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Reporter: niles | Owner: jason, was
Type: enhancement | Status: needs_review
Priority: major | Milestone: sage-6.1
Component: graphics | Resolution:
Keywords: animate, | Merged in:
graphics, 3D | Reviewers:
Authors: Niles Johnson | Work issues: docstrings, testing,
Report Upstream: N/A | think about img protocol
Branch: | Commit:
u/niles/ticket/12827 | ce94d84d5557cfa43fd9c732f9d55a997bbc7569
Dependencies: | Stopgaps:
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Comment (by niles):
Replying to [comment:22 niles]:
> Replying to [comment:19 jhpalmieri]:
> > - the `-loop_output` flag
>
> My current best idea is to just add a note about version 0.9 or higher
in the documentation -- I'll do that in the next commit.
I had a better idea while working on this: the user can set
`iterations=None` and/or `pix_fmt=None` to stop sage from doing anything
at all with these options. Then they can be set to whatever the user
wants with `ffmpeg_options`. In this way, we support recent (as of summer
2011) versions of ffmpeg by default, but allow motivated people to work
with an older version. If pix_fmt somehow causes trouble in a way I don't
foresee, it can be disabled too.
The previous commit passes all (optional=sage,ffmpeg) tests in
`animate.py` with both of my ffmpeg installations.
--
Ticket URL: <http://trac.sagemath.org/ticket/12827#comment:24>
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