#11379: Add Quantumino solver to sage/games
---------------------------+------------------------------------------------
   Reporter:  slabbe       |          Owner:  slabbe      
       Type:  enhancement  |         Status:  needs_review
   Priority:  major        |      Milestone:  sage-4.7.1  
  Component:  misc         |       Keywords:  sd31        
Work_issues:               |       Upstream:  N/A         
   Reviewer:  Rob Beezer   |         Author:              
     Merged:               |   Dependencies:              
---------------------------+------------------------------------------------

Old description:

> Some code to solve the
> [http://familygamesamerica.com/mainsite/consumers/productview.php?pro_id=274&search=quantumino|
> Quantumino Puzzle] (see also [http://www.youtube.com/watch?v=jX_VKzakZi8|
> this video] on youtube).
>
> For the human:
>
> '''Apply:'''
>
>  1. [attachment:trac_11379_quantamino-sl.patch]
>  1. [attachment:trac_11379_corrections-sl.patch]
>  1. [attachment:trac_11379_color_issue-sl.patch]
>
> For the patchbot:
>
> Apply trac_11379_quantamino-sl.patch trac_11379_corrections-sl.patch
> trac_11379_color_issue-sl.patch

New description:

 Some code to solve the
 
[http://familygamesamerica.com/mainsite/consumers/productview.php?pro_id=274&search=quantumino|
 Quantumino Puzzle] (see also [http://www.youtube.com/watch?v=jX_VKzakZi8|
 this video] on youtube).

 For the human:

 '''Apply:'''

  1. [attachment:trac_11379_quantamino-sl.patch]
  1. [attachment:trac_11379_corrections-sl.patch]
  1. [attachment:trac_11379_color_issue-sl.patch]
  1. [attachment:trac_11379-reviewer-docs.patch]
 For the patchbot:

 Apply trac_11379_quantamino-sl.patch trac_11379_corrections-sl.patch
 trac_11379_color_issue-sl.patch trac_11379-reviewer-docs.patch

--

Comment(by rbeezer):

 Sebastien,

 Sorry to be so tardy on this one.  Really just one "issue" that I think
 needs attention.

 Made a reviewer patch:  Changed some module and class links in
 documentation to be active, fixed a couple minor English language things.
 Do '''not''' list me as an author for these.

 The animations are great.  Can you do something to mark the end (like a
 few blank frames, for maybe a half-second)?  It goes so fast, it is hard
 to tell where the start is and where the end is.

 Related Questions:
     1.  Pentamino 8 (a yellow one) still has a hole in it.  Not a big
 deal, but perhaps a symptom of something that should be done more
 carefully?
     1.  I feel bad to bring this up, since I suggested it.  The "size"
 parameter works fine for 0.5 < size < 1.0.  Proably size > 1.0 should
 raise an error.  Below size=0.5 the puzzle pieces seem to break into lots
 of individual cubes.  Also the hole in piece 8 seems to change according
 to size.  So I wonder if these first two items are related.
     1.  In the 3D puzzle in the tiling module documentation, there are
 again holes in the pieces.
     1.  Maybe each cube of a piece needs to be shrunk and translated,
 relative to some anchor point (the "corner" closest to the origin?).  I
 have not looked carefully enough to know if this what needs to be done.

 Rob

-- 
Ticket URL: <http://trac.sagemath.org/sage_trac/ticket/11379#comment:20>
Sage <http://www.sagemath.org>
Sage: Creating a Viable Open Source Alternative to Magma, Maple, Mathematica, 
and MATLAB

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