#11379: Add Quantumino solver to sage/games
---------------------------+------------------------------------------------
Reporter: slabbe | Owner: slabbe
Type: enhancement | Status: needs_review
Priority: major | Milestone: sage-4.7.1
Component: misc | Keywords: sd31
Work_issues: | Upstream: N/A
Reviewer: Rob Beezer | Author:
Merged: | Dependencies:
---------------------------+------------------------------------------------
Old description:
> Some code to solve the
> [http://familygamesamerica.com/mainsite/consumers/productview.php?pro_id=274&search=quantumino|
> Quantumino Puzzle] (see also [http://www.youtube.com/watch?v=jX_VKzakZi8|
> this video] on youtube).
>
> For the human:
>
> '''Apply:'''
>
> 1. [attachment:trac_11379_quantamino-sl.patch]
> 1. [attachment:trac_11379_corrections-sl.patch]
> 1. [attachment:trac_11379_color_issue-sl.patch]
>
> For the patchbot:
>
> Apply trac_11379_quantamino-sl.patch trac_11379_corrections-sl.patch
> trac_11379_color_issue-sl.patch
New description:
Some code to solve the
[http://familygamesamerica.com/mainsite/consumers/productview.php?pro_id=274&search=quantumino|
Quantumino Puzzle] (see also [http://www.youtube.com/watch?v=jX_VKzakZi8|
this video] on youtube).
For the human:
'''Apply:'''
1. [attachment:trac_11379_quantamino-sl.patch]
1. [attachment:trac_11379_corrections-sl.patch]
1. [attachment:trac_11379_color_issue-sl.patch]
1. [attachment:trac_11379-reviewer-docs.patch]
For the patchbot:
Apply trac_11379_quantamino-sl.patch trac_11379_corrections-sl.patch
trac_11379_color_issue-sl.patch trac_11379-reviewer-docs.patch
--
Comment(by rbeezer):
Sebastien,
Sorry to be so tardy on this one. Really just one "issue" that I think
needs attention.
Made a reviewer patch: Changed some module and class links in
documentation to be active, fixed a couple minor English language things.
Do '''not''' list me as an author for these.
The animations are great. Can you do something to mark the end (like a
few blank frames, for maybe a half-second)? It goes so fast, it is hard
to tell where the start is and where the end is.
Related Questions:
1. Pentamino 8 (a yellow one) still has a hole in it. Not a big
deal, but perhaps a symptom of something that should be done more
carefully?
1. I feel bad to bring this up, since I suggested it. The "size"
parameter works fine for 0.5 < size < 1.0. Proably size > 1.0 should
raise an error. Below size=0.5 the puzzle pieces seem to break into lots
of individual cubes. Also the hole in piece 8 seems to change according
to size. So I wonder if these first two items are related.
1. In the 3D puzzle in the tiling module documentation, there are
again holes in the pieces.
1. Maybe each cube of a piece needs to be shrunk and translated,
relative to some anchor point (the "corner" closest to the origin?). I
have not looked carefully enough to know if this what needs to be done.
Rob
--
Ticket URL: <http://trac.sagemath.org/sage_trac/ticket/11379#comment:20>
Sage <http://www.sagemath.org>
Sage: Creating a Viable Open Source Alternative to Magma, Maple, Mathematica,
and MATLAB
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