Damn. Apologies for the read receipt... company policy, and sometimes I forget to turn it off.


From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gano, David
Sent: Tuesday, August 17, 2004 11:49 AM
To: [EMAIL PROTECTED]
Subject: RE: [SA-list] Rerouting sound alerts

I'm doing something similar using an old workstation in a remote office where the users are physically distant from the servers... the users respond better to sounds than to electronic alerts :)
 
If you can dedicate a PC to playing the sounds, you could script it like this: have SA create a file on the sound-playing PC (say, a 0-byte semaphore-type file), then use an AT schedule to run a CMD file every minute... when the semaphore exists, play a sound and delete the semaphore.
 
Sorta like this, in the CMD file:
 
(assume c:\triggers is shared and accessible by the SA box)
 
 
@echo off
if exist c:\triggers\exchange.sem goto EXCHANGE
if exist c:\triggers\router.sem goto ROUTER
...(etc, etc)...
goto END
 
:EXCHANGE
mediaplayer.exe exchangeerror.wav (or whatever plays sounds on your machine)
del exchangeerror.sem
goto END
 
:ROUTER
mediaplayer.exe routererror.wav
del router.sem
goto END
 
:END
 
 
 
It's clumsy, but it would work.
 

From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Sent: Tuesday, August 17, 2004 9:20 AM
To: [EMAIL PROTECTED]
Subject: [SA-list] Rerouting sound alerts


Sorry to be flooding the mailing list today...

As we get increasingly reliant on SA, I'm getting more and more anxious to put it on a server in the data centre, rather than it being on a PC out in the office. The only thing that stops me doing that is that I use the sound alerts! In a sense they're primitive, but they're actually a very useful way of bringing problems to people's consciousness. (They then check the screens for details of what's happening - see other discussions!).

Now... if I move SA to a server locked away somewhere, how can I get my sounds to still play on the PC in the office? I could get an HTML page to generate sounds I know, but it would be much less flexible, and probably well nigh impossible to have the same range of options (e.g. play sound on first down only, and when up again). Can anyone think of a way to get the server to "send" the sounds to a PC?

Thanks,

Ian


Ian K Gray
OEL IS - European Network Operations
Tel: +44 1236 502661
Mob: +44 7881 518854




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