> From: [EMAIL PROTECTED] > > Hi all, > > I wrote this mainly for my own use, but in case anyone else > would find it useful I've put it up for download: > > http://www.intensity.org.uk/samcoupe/pyz80.html > > COMET's a great program, but recently I've been spoiled by > exposure to luxuries like scrollbars, and drag'n'drop. So > this is a Mac/Unix/Windows hosted z80 cross-assembler > designed for use with SimCoupe. > > It takes as input a text file containing COMET-syntax source > (Cookie wrote a comet<->ascii converter some years back) and > outputs the object code as a file inside a .dsk.gz image. > > There are probably still some bugs in it, index registers are > particularly hairy.
OK - that kicks ass :) I'd play with it, but I promised a customer of mine (from when I worked at Sierra) that I'd look at some file corruption problems he was having with the app I used to be lead engineer on. So maybe after that... ... In other news, the company I work for is being sold/going under/whatever. Sooooo... I'm looking around. Current faves are Vulcan (www.flipstartpc.com), which looks like it would be an interesting gig, and perhaps even more interestingly, I did the 1st part of the interview at Surreal Software today. Part 1 - programming / maths / physics exam. (Which was a lot of fun... I've missed little puzzles like that). Surreal did The Suffering if you're keeping up on your XBOX games. I think I aced it, so depending on whether or not I pick that one or the Vulcan job... (And whatever else comes up in the pipe) I hope to see at least one of you (is Colin McD still on the list?) at E3 next year, fingers crossed ;-) It'll be nice to get back to some fun programming :) Si

