> From: [EMAIL PROTECTED] 
> 
> Hi all,
> 
> I wrote this mainly for my own use, but in case anyone else 
> would find it useful I've put it up for download:
> 
> http://www.intensity.org.uk/samcoupe/pyz80.html
> 
> COMET's a great program, but recently I've been spoiled by 
> exposure to luxuries like scrollbars, and drag'n'drop. So 
> this is a Mac/Unix/Windows hosted z80 cross-assembler 
> designed for use with SimCoupe.
> 
> It takes as input a text file containing COMET-syntax source 
> (Cookie wrote a comet<->ascii converter some years back) and 
> outputs the object code as a file inside a .dsk.gz image.
> 
> There are probably still some bugs in it, index registers are 
> particularly hairy.

OK - that kicks ass :) I'd play with it, but I promised a customer of mine
(from when I worked at Sierra) that I'd look at some file corruption
problems he was having with the app I used to be lead engineer on.

So maybe after that...

... In other news, the company I work for is being sold/going
under/whatever. Sooooo... I'm looking around. Current faves are Vulcan
(www.flipstartpc.com), which looks like it would be an interesting gig, and
perhaps even more interestingly, I did the 1st part of the interview at
Surreal Software today. Part 1 - programming / maths / physics exam. (Which
was a lot of fun... I've missed little puzzles like that).

Surreal did The Suffering if you're keeping up on your XBOX games.

I think I aced it, so depending on whether or not I pick that one or the
Vulcan job... (And whatever else comes up in the pipe) I hope to see at
least one of you (is Colin McD still on the list?) at E3 next year, fingers
crossed ;-)

It'll be nice to get back to some fun programming :)

Si

Reply via email to