OK; it's currently
in Incoming (probably belongs in the demos section under Entropy) called
"Gameboytetris.zip"
What is
it?
Oh, just part of
Statues of Ice.
Here's the
readme.txt. Oh, and if you can't download it from incoming, you can also get it
from http://home.earthlink.net/~simoncooke/gameboytetris.zip
Enjoy!
-------------------------------------------
Howdy folks and
Merry Christmas,
In this archive
you'll find a couple of screenshots and a SimCoupe
disk
image.
image.
Just pop it in, type
BOOT, and off you go.
What is
it?
===========
===========
It's part of Statues
of Ice that I managed to dig up off some disk images
that Chris White sent me a while back.
that Chris White sent me a while back.
No, Really... What
Is It?
=========================
=========================
I'm not kidding. It
really is part of Statues of Ice.
OK, so it's part
that you would have accessed by walking around (using a
rather nice Parka-wearing character drawn and animated by Gordon Wallis
to walk up to doors) an ice-filled cavern. Behind each door would be a
demo. Behind one of the doors would have been this demo.
rather nice Parka-wearing character drawn and animated by Gordon Wallis
to walk up to doors) an ice-filled cavern. Behind each door would be a
demo. Behind one of the doors would have been this demo.
So what is this
demo?
Well, it's more of a
game than a demo. At some point I found some source
code for an Amiga port of a Gameboy version of tetris, using what was
allegedly a Gameboy emulator. So I hacked the code and got it working
on the SAM. It's not the best version of the game on the SAM, but
at least it's *a* version. And not only that, but it has interesting
historical value in being one of only two bits of Statues that actually
exist (the rest *may* still live in my Dad's attic... so at some point
I might be able to recover more of it... and of course, some of it
was already released on Fred by the respective authors - eg. the MOM
BOB demo).
code for an Amiga port of a Gameboy version of tetris, using what was
allegedly a Gameboy emulator. So I hacked the code and got it working
on the SAM. It's not the best version of the game on the SAM, but
at least it's *a* version. And not only that, but it has interesting
historical value in being one of only two bits of Statues that actually
exist (the rest *may* still live in my Dad's attic... so at some point
I might be able to recover more of it... and of course, some of it
was already released on Fred by the respective authors - eg. the MOM
BOB demo).
Roger Hartley
converted the music from an Amiga MOD tune that goes along
with this. (I think it's an old C64 tune that was ported to the Amiga).
with this. (I think it's an old C64 tune that was ported to the Amiga).
=========================
Simon Cooke ([EMAIL PROTECTED]) 12/26/2004
Simon Cooke ([EMAIL PROTECTED]) 12/26/2004

