Aley Keprt wrote:
> At first it obvious that any standard 48k games which don't 
> need any changes to run on Sam should be removed.

Agreed.


> But I think that 128k, AY and tape->disk converted games 
> should stay.

They have always been a part of the SAM scene, so it does feel like they
belong in the archive.  I'd still be tempted to keep them in a different
category from native SAM software, to make sure people are aware they're
still conversions.

Si

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