Aley Keprt wrote: > At first it obvious that any standard 48k games which don't > need any changes to run on Sam should be removed.
Agreed. > But I think that 128k, AY and tape->disk converted games > should stay. They have always been a part of the SAM scene, so it does feel like they belong in the archive. I'd still be tempted to keep them in a different category from native SAM software, to make sure people are aware they're still conversions. Si

