In message <[EMAIL PROTECTED]> [EMAIL PROTECTED] writes:
> On Fri, 20 Jan 1995 11:02:50 GMT, Brian Gaff Sam Dept. said:
> > I have been thinking.. (dangerous) As SAM in a mass produced for
> > is basically dead, I wonder what sort of PC would be needed to
> > emulate it?
> 
> I would say that if you used the software Z80 emulation of, say, Z80,
> then a graphics board and a sound chip would be sufficient.  The sound
> chip would obviously be a Philips one identical to the Sam's.  The graphics
> board would have to have either DMA or on-board memory in order to store the
> following information.
> 
>   * a memory image of the screen (between 6K and 24K)
>   * palette info, including mid-screen palette changes
>   * mode info, including mid-screen mode changes.
> 
> If it didn't do this, then making a complete emulation would be a real pain
> because the mode can change on any part of the screen at a moment's notice
> and that would require a whole lot of processing to emulate in software.
> However, perhaps a SuperEmulator(tm) such as Arnt's proposed QAOP might
> be able to spare enough processing time to recreate the video whenever
> necessary.
> 
> The software emulation should be able to count cycles and generate line
> interrupts at the correct times.  Whenever the palette or mode changes, it
> should be able to work out what position on the screen to make the change
> from the cycle count.
> 
> imc
> 
> 
Agreed, would a SAM ASIC be of use? There are a lot of them
around I believe! :-)

This list seems to be in pverdrive just now, has everyone had an
extra Weetabix, or what?

Brian
-- 
Brian Gaff Sam Dept.

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