Of course, if you want a copy of DOE ... then the title is available *legally* from Persona.... for not a lot of dosh! -----Original Message----- From: Andrew Collier <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date: 07 January 1999 19:12 Subject: Re: sim-coupe
>At 6:44 pm +0000 7/1/99, Peter Harkess wrote: >> can someone tell me.... > >Probably. > >> how much memory will i be able to use with sim-coupe i.e just 512k or as >> much as my computer has free? > >SimCoupe is capable of emulating the external 1MB expansion boxes, so in >theory your virtual machine could have up to 4.5MB RAM. Exactly how to >configure this probably depends on which version you're using, is it DOS, >Linux or MacOS? > >> can i put my tape version of defenders of the earth in sim-coupe(i mean >> legaly)and if so how?? > >Emulation is a bit of a legal minefield - hence the recent arguments on >c.s.s. with the ISDA threatening a problem. Providing you own a legal >original copy of the game and you use the emulation solely for your own >personal use, then no-one is ever likely to complain.... but that doesn't >mean that it is in the strictest sense totally legal. > >That said, I don't think there is any easy way of transferring the game >from tape into SimCoupe; as far as I'm aware, external tape inputs are not >emulated (I could be wrong). Possibly you could use a real Sam to transfer >the files from the tape onto a disk, and then use that in SimCoupe. I've >never seen the tape versions of any Sam games so I don't know if there are >any protection mechanisms in place. But providing you can get the code into >the virtual machine, you can expect the game to run properly; the disk >version has already been reported to work correctly. > >Andrew > > >-- >| Andrew Collier | email [EMAIL PROTECTED] | Talk sense to a >| Part 2 NatSci | http://carou.sel.cam.ac.uk/ | fool and he >+----------------+-----------------------------+ calls you foolish >| Selwyn College Student Computer Support Team | -- Euripides > > > >

