Of course, if you want a copy of DOE ... then the title is available
*legally* from Persona.... for not a lot of dosh!
-----Original Message-----
From: Andrew Collier <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: 07 January 1999 19:12
Subject: Re: sim-coupe


>At 6:44 pm +0000 7/1/99, Peter Harkess wrote:
>>     can someone tell me....
>
>Probably.
>
>> how much memory will i be able to use with  sim-coupe i.e just 512k or as
>> much as my computer has free?
>
>SimCoupe is capable of emulating the external 1MB expansion boxes, so in
>theory your virtual machine could have up to 4.5MB RAM. Exactly how to
>configure this probably depends on which version you're using, is it DOS,
>Linux or MacOS?
>
>> can i put my tape version of defenders of the  earth in sim-coupe(i mean
>> legaly)and if so how??
>
>Emulation is a bit of a legal minefield - hence the recent arguments on
>c.s.s. with the ISDA threatening a problem. Providing you own a legal
>original copy of the game and you use the emulation solely for your own
>personal use, then no-one is ever likely to complain.... but that doesn't
>mean that it is in the strictest sense totally legal.
>
>That said, I don't think there is any easy way of transferring the game
>from tape into SimCoupe; as far as I'm aware, external tape inputs are not
>emulated (I could be wrong). Possibly you could use a real Sam to transfer
>the files from the tape onto a disk, and then use that in SimCoupe. I've
>never seen the tape versions of any Sam games so I don't know if there are
>any protection mechanisms in place. But providing you can get the code into
>the virtual machine, you can expect the game to run properly; the disk
>version has already been reported to work correctly.
>
>Andrew
>
>
>--
>| Andrew Collier | email [EMAIL PROTECTED]       | Talk sense to a
>| Part 2 NatSci  | http://carou.sel.cam.ac.uk/ | fool and he
>+----------------+-----------------------------+ calls you foolish
>| Selwyn College Student Computer Support Team |   -- Euripides
>
>
>
>

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