>>Heck, I've not seen it running on ANY SAM, never mind a *REAL* one. >> >>Any chance you can put out a demo version, Chris? Time limited to 10 >>seconds or something? PRETTY PLEASE?!?!?!?! > > >The game is actually finished and complete. I *would* put out a demo but >the trouble is that it doesn't run on SimCoupe... Well, that's not strictly >true. >It runs, but *very* poorly (terribly jerky and jumpy) due to my unorthodox >frame syncing code.
Unorthodox frame sync code? Pray tell! I can only think of a couple of ways of doing it... As for it running jerkily... it should run much better when/if I get a Win32 port done. If I ever get around to it. *sigh*. >Plus, Defender just isn't Defender when it hasn't got sound or running at a >smooth 50-fps, which it does on a *real* SAM of course! ;-) Aww heck... on my twin PII running at 450MHz a piece, 128Mhz of RAM, and with some DirectX gimmickery, it'd run at SAM speed, with sound :) >I've got some static screen-shots of the game in action if anyone wants 'em? DEFINITELY! Si ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com

