>> "Essential Sam programs"...
>
>> Demos, games, even utilities or anything else are okay
>
>I don't think you could justify any demo as being an essential bit of
>software (what's it
>essential for?) - infact I think the throwaway "even utilies" are the most
>likely to be considered essential.  Perhaps I have my priorities wrong....

Well - I guess my priorities are somewhat clouded by the fact I'm something
of a demo coder myself, but imagine this scenario:

A new user downloads a copy of SimCoupe. If he's not impressed, he'll throw
away SimCoupe after about half an hour and we'll never see him again? So
what programs do you show him? What are the "essential" programs that
anyone with a passing interest must see once?

Most users, I guess, would be most interested in games. But we haven't got
many of those available for download... I doubt that utilities, even good
ones, are likely to hold his attention for long either.

I think you underestimate the influence of m/c demos on the Sam's
environment...

Andrew

--
 --  Andrew Collier  ([EMAIL PROTECTED])  --        My other
  --      http://mnemotech.ucam.org      --       .sig is a
   -- Part 3 Materials Science, Cambridge --      PDF file
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