> It would take up almost no extra system resources, it would introduce no
> compatibilities, and best of all it would have minimal impact on execution
speed.
^^^^^^^^^^^^^ !
That'd be incompatibilities?

WinCoupe or Sim32 or whateverthehellitsgonnabecalled should, I agree,
feature some kind of debugger, and not even any kind of advanced one. It
wouldn't be difficult, at all, to incorporate a single-stepper into such an
emulator - and a popup window could show the paging registers, interrupt
status and stuff, and the PC and both register sets ...

(Having said that, I would be very surprised if there wasn't ALREADY some
kind of single-stepping / debugging stuff in the source. Vital for emulator
development, shurely)


dave



Reply via email to