> It would take up almost no extra system resources, it would introduce no > compatibilities, and best of all it would have minimal impact on execution speed. ^^^^^^^^^^^^^ ! That'd be incompatibilities?
WinCoupe or Sim32 or whateverthehellitsgonnabecalled should, I agree, feature some kind of debugger, and not even any kind of advanced one. It wouldn't be difficult, at all, to incorporate a single-stepper into such an emulator - and a popup window could show the paging registers, interrupt status and stuff, and the PC and both register sets ... (Having said that, I would be very surprised if there wasn't ALREADY some kind of single-stepping / debugging stuff in the source. Vital for emulator development, shurely) dave

