Andrew Collier wrote:
> 
> At 10:58 pm +0100 27/8/99, Thomas Harte wrote:
> >       First : are there any speed differences between the graphics modes? I
> 
> Mode 1 is a special slow case, but modes 2 to 4 should all have the same
> effect on memory accesses.
> 
> >understand that Mode 1 is slowed down deliberately to loosely approximate a 
> >ZX
> >Spectrum...

Blimey, I learn something new about the Sam every day (almost). I always
assumed Mode 1 was full Sam speed, but that the emulating software was
rigged to slow things down. Not that it seemed to work, with all the
flickery sprites that turn up in most of the games I've tried...

Gord.

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