> From: Gordon Wallis [SMTP:[EMAIL PROTECTED]
> 
>Sorry for the harsh tone of that! I took exception to the phrase "It was
>always going to". I have trouble believing it's predestined, even with
>Sony's best advertising execs on the case.

Heh.. No worries...
You got something against Sony or summink! :)


>I honestly thought the Sam
>might encourage a new breed of 'tinkerers'. Sadly, consoles started to
>take over the world with their Nu-PC-style built-in obsolescence. Sadly,
>the majority of people only pay attention to flash graphics.

Agreed...
I'm a tinkerer.. always have been - always will....


>My only other excuse for buying a Sam would be 'for the disk drive'.
>There's nothing worse than spending hours on some graphics only to have
>them destroyed by a tape loading error. I've only ever lost two or three
>screens to disk errors on Sam.

Mine was that my Speccy was dead and I needed something to replace it...


>[Sitting behind large oak desk, wearing tweeds and smoking a pipe. The
>overall effect is... Sepia-toned]
>"Of course, I understand the _concept_... and _in theory_, I can
>recognise it from context... but I much prefer to jump to erroneous
>conclusions"
>;-)

Heh! I like it! :)


>Believe it or not, I was in a branch of GAME a week or so ago, where
>they were demo-ing Dreamcast right at the front of the shop, under the
>large '@DREAMCAST' banner. Some kid walked in and shouted "Look, Mum!
>They've got PlayStation2!". Ouch.

Advertising is aimed at the young age, doesn't it... :)

Actually, I liked the idea of all these Dreamcast demos before the
release...


>May they be
>consigned to the most pestilent pits of Hell, there to be forever
>Satan's sexual plaything.

Sounds like you've seen the southpark movie...


>Are we talking Christmas 2000? They reckon to be releasing in May
>2000...

I can't remember...


>People have been trying to do Elite for ages now... Privateer2, HardWar,
>that sort of thing. It's a difficult trick to pull off (even Braben
>messed it up the last time!). Problem is, with the PS market being how
>it is, it just wouldn't sell. The average user doesn't have the
>attention span.

Agreed! People these days want instant kicks and adrenaline rushes.


>Elite is in some ways comparable to a Tamagotchi - it
>has to be nurtured. Have you ever tried explaining Elite to anyone who's
>never played it?.. "Why can't I just shoot it? Why buy that? Why go
>there? Why can't I land on the planet? Why isn't my pulse laser
>destroying that asteroid? Why are the police after me? Nothing ever
>happens in this f**king game!"

Like I said, instant kicks and adrenalin rushes...
The world wants instant everything! 

What happened to the planning? The nurturing? The gentle pushes here
and the gentle pulls there? What happened to the patience in the world?

Yeah.. I remember trying to explain the concept behind Elite.

Actually, I have no idea why I never got into other strategy games like
C'n'C, etc...

>Gord. (who firmly believes that you can't be a serious gamer in the
>'Nineties unless you were born in the 'Seventies. Or earlier.)

Hmm.. :)
Those were real games... i still play speccy games once in a while.

Justin

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