Gavin Smith wrote:

I don't like option 1 at all, BDOS is excellent but if you start to make
it incompatible with software, I don't think it will remain as popular
:( Option 2 sounds better, but that doesn't mean that you will stop
development of BDOS itself does it? (i.e. You aren't talking of
abandoning the current DOS with the CDROM functionality in favour of the
MSDOS one are you?)

No, I will stay programming on B-DOS with CD-ROM functionality.
If I choice option 2, there will 2 dos programs:

1: B-DOS 1.6, which has SAM floppy/harddisk & CD-ROM support
2: MS-BDOS, which has SAM/MS-DOS floppy/harddisk support

Umm was RGB that demo that was on Fred a while ago, that didn't work first
time...so they produced a patch in the next issue, and that didn't work
either? :) Or am I thinking of something completely different?

The RGB demo on FRED is my demo. As something went wrong
during the copy process of the FRED disk, the RGB demo was
corrupted. So, I send a patch that fixed the problem. This patch should
work, as I tested it myself!!!

I'd better convert all my Speccy 128k demo conversions and SAM
demos to .dsk files and send them to Andrew Collier's download site.


Frode Tenneboe wrote:

How about using overlays? Or DSO? Ie. have parts of the code as modules and
use the remaining 300 bytes as a module swapper? The modules could reside
anywhere in memory.

Using overlays is a good idea, but what is DSO? (Dynamic software
overlay or something?)
Loading a module from harddisk is a better option than swapping
between modules in memory, I think.

Aufwiederschnietzel,

Martijn Groen

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