Dave Hooper wrote:
> 
> [...]
> Not only is it possible to compile WinCoupe without my sound support ... my
> sound support is a separate DLL. So compiling WinCoupe is an entirely
> different project to compiling my SAASound emulation. (Not that it /should/
> be this way, necessarily. However, I know for a fact that my emulation
> support currently only builds as a WIN32 dll and, more than that, the sound
> emulation probably only compiles under VC++5.  The majority of the source is
> probably portable, it should only be the DLL export stuff that needs
> rewriting for different OSes).

 Anyone tried to build board with SAA1099 chip, which can be used along with
emulators when connected to LPT ? There are one similar board (but with AY
sound chip on it) used with several Speccy emulators. Using of such board
gives much better sound than any emulators, I think. Also this board can be
used on any machine which has standard LPT port.

> d a v e

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