Some kind peeps ( Alley & Si ) have already converted Lems,Pop & Oh No more lems to Sim/WinCoupe format :)
http://www2.50megs.com/mrwhitey is where you'll find them C -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Doore, Dan Sent: 19 May 2000 10:25 To: '[email protected]' Subject: RE: SDF format files > I think I've got a SDF description (C structure) somewhere. I have this now - it's fairly tiny so I'll post it here: Is this a format that Si Owen has made for WinCoupe?, if so it's capable (as far as I can see) of making images of "protected" discs. Lemmings on WinCoupe anyone :-) Dan. Work: [EMAIL PROTECTED] Shirk: [EMAIL PROTECTED] VVeb: http://www.podboy.demon.co.uk/ *** SDF Disc Structure typedef struct { char szSignature[3]; // SDF image signature ('S' 'D' 'F') BYTE bRevision; // Compatability number, increme BYTE bTracks; // Tracks per side (usually 80) BYTE bSides; // Sides (usually 2) BYTE abReserved[12]; // Reserved for future expansion } SDF_HEADER; // Track header on each track in the SDF disk image typedef struct { BYTE bSectors; // Number of sectors on this track SECTOR_HEADER asHeader[]; // First of the sector headers for this track (usually more following it) } TRACK_HEADER; // Sector header on each sector in the SDF disk image typedef struct { BYTE bIdStatus; // Status error bits for after READ_ADDRESS command BYTE bDataStatus; // Status error bits for after READ_xSECTOR commands IDFIELD sIdField; // ID field detailing sector BYTE abData[]; // Start of sector data (only if bIdStatus is zero) } SECTOR_HEADER; // ID field information describing the sector header and information typedef struct { BYTE bTrack; // Track number BYTE bSide; // Side number (0 or 1) BYTE bSector; // Sector number BYTE bSize; // (128 << bSize) = sector size in bytes: 0=128K, 1=256K, 2=512K, 3=1024K BYTE bCRC1; // ID field CRC byte 1 BYTE bCRC2; // ID field CRC byte 2 } IDFIELD;

