> OK, Aley. "bulky stuff" is probably an exaggeration. I was talking about
> streamlining the distribution for efficiency, taking out stuff that
probably
> won't be needed for the proposed SAM2000 OS. Otherwise, we might aswell
just
> have the emulator running on Linux and be done with it...

Winux or Lindows, that's how I see it.
You probably misunderstand DirectX, when you see it as an additional weight.
The contrary is truth, DirectX is allows you to run the software on any
hardware.
Although you may say: "this" is our hardware, and we don't need to support
the rest,
that "this" will be stopped on production after some years or even months,
and your
whole "emulation" well be lost, since you will have something like the real
Sam - something
industrially unsupported anymore.

> > -----Original Message-----
> > From: Aley Keprt [SMTP:[EMAIL PROTECTED]
> > Sent: Monday, October 23, 2000 12:36 PM
> > To: [email protected]
> > Subject: Re: SAM 2000?
> >
> >
> >
> > > I think our best bet is to forget about the hardware bits and just
> > > concentrate on the kernel and the new SAM OS. Unfortunately, that
would
> > mean
> > > all the ad-hoc we have to face with the Linux stuff with graphics
> > drivers,
> > > etc. :( We could scrap the bulky stuff like Direct X and get closer to
> > > "driving the metal" with a scheme more akin to The Ol' Sam (Though,
that
> > > sounds more like VGA)...
> >
> > Bulky stuff?
> >
> > >
> > > Justin.
> >

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