Frode Tennebø wrote:
> Long time.... :)

Mmmmmm, yeah!  I've still been lurking in the background...


> So I'm fiddeling with SAM support. Mode 1 GFX and stdio (no ansi) 
> is fairly complete. 

Excellent - sounds very promising!  I'm guessing mode 1 is to keep it
speedy, and keep the requirements minimal for ANSI attributes
eventually?


> And that the combination of ROM routines, paging of the 
> screen and SP on the SAM is PITA! :)

How do the other ports handle systems with memory paging?  Will it just
mean a 32K limit to some sort of entity, or are there ways around that
with some tricky juggling?


> I can send you a disk image of the binary if it's not that 
> I'm just running an old SimCoupe.

Yes please!  If you want to try a current SimCoupe EXE (don't think it's
too broken at present) I'll send one over to you, just in case that
makes any difference.  Since the last release the Z80 side has been
tweaked more, mainly for the unrounded timings and mode 1 contention,
though I don't think anything else was noticed to be broken during that.


> Actually, it runs perfectly (though slooowwwly) in TurboMon. :)
> Excellent piece of software that! One of my favourites that one.

It's even more fun now you can use the Turbo feature in SimCoupe to run
it much faster (15-20x on mine), and even running unsynced gives a
welcome speed boost.  When the new UI is sorted we can have a native
debugger in SimCoupe itself, to do TurboMONish things without the
massive speed penalty.

A new version is well overdue, as usual... things were going well until
around November when things got busy in work.  It's been slow going
since then, but I'm trying to pick it up again now, and get the UI
finished for Simon Goodwin to include it in a Linux emulator review.

Si

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