----- Original Message ----- From: "Fred Bloggs" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Friday, March 08, 2002 10:31 PM Subject: RE: F16 Combat Pilot download
> Ah well, not bad for a day's work. > > Now if there was a way of stopping the time out on the demo, it would be > perfect. It's just a pity the original was never finished - does anyone know > why it was scrapped? The programmer wasnt up to the demand of handling the 3d in Mode 4. Although the wireframe lower res one was ok. He was up to the coding challenge in the sense of understanding the 3d mechanism - but both him and SAMCo weren't so impressed with the speed at the time. I did recally seeing a slighltly further through version of the game whilst working at SAMCO- although it was still a long way from completion. Wonder what Colins work with Stratosphere would have done to enspire him? :)

