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Hey folks...
I've started working on gamey-type-stuff again
(hey, in this economy, you need an escape route... and I can't afford to make
movies any time soon... sooooo...)...
... anyway. It's time to start looking at putting
together an engine for this kind of thing, and I was wondering if anyone had any
advice. I've been so far removed from the game world that I completely missed
out on the whole 3d game revolution, and it's time to get back in the
saddle.
I realized recently that here on this list (and
maybe not on this list), I have access to some of the best and brightest in the
game development world. So... any ideas?
I know this is a vague request, but currently we're
looking at doing any one of three different things - a 1st person
puzzlesolver/shooter, a real-time strategy game, or an updated port of Tempest
;-)
So... Chris? Colin McD? Anybody?
Thanks,
Si
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- Game engine development... Simon Cooke
- Re: Game engine development... Frode Tenneboe
- Re: Game engine development... Howard Price
- Re: Game engine development... f-k-nose
- Re: Game engine development... Thomas Harte

