Adrian Brown wrote
> 1) Do you have an actual Sam Coupe:

Not sure. (!!) If I could brave the ex-girlfriend's father, probably :)

> 2) Does it work?

It did last time I saw it. That was about 7 years ago though :)

> 3) Do you still use it?

No. Play with the emulator sometimes though.

> 4) How many bits of sam software have you got?

As regards paid-for stuff, as many of the Enigma releases as I could
afford on my paperround (at the time I felt it was only fair to support
any commercial effort) so Defenders Of The Earth, Sphera, Sam Strikes
Out (and the game that came with it, can't remember...) then Lerm's
SamTape, a few FORMATs and a couple of FREDs, the Sam Newsdisks...

Apart from that, stuff I've downloaded from nvg, mainly.

> 5) Do you still actively seek new sam bits and pieces?

Nah.

> 6) Would you buy a new game for the sam coupe if the price was right?

Nah.

> 7) What price would be right if you would?

n/a.

> 8) Would you develop a title for the sam still?

Unlikely. It's a lot of work doing something like that and the scene
simply isn't large enough to warrant it.

> 9) Would you help develop a title for the sam?

It depends. If someone was having a specific problem with coding or an
algorithm which I know something about, yes, but I wouldn't, say, take
on a chunk of coding in a "project" type way.

> 10) Do you think that all the work put in to keep the sam 
> alive is a waste of time?

No, of course not. If people are interested in it, it's no more a waste
of time than any other hobby.

Geoff


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